World of Warcraft®
World of Warcraft®, one of the world’s largest MMORPGs by Blizzard Entertainment, Inc. Over the last 20+ years, it had a tremendous influence on pop culture and changed the overall landscape of the video game industry. Players from all over the world have explored and experienced the world of Azeroth with characters of their creation by battling countless monsters, iconic villains of Warcraft®‘s lore, and connecting with other fellow champions.
After years of playing WoW, I never thought I would have the great pleasure of being on the creative team that inspired me to enter the video game industry. Below are a few of the creatives, but not all, that I have created during my time. I provided support in creative assets for their social platforms, webpages, Battle.net Launcher, and internal administrative duties, such as PowerPoints, documentation, brand support, and events.




